LoNyLa


≡ The Programme

 

Each day of the festival will consist of a two-hour event, knitting together 8 to 10 short pieces from playwrights, poets, composers and transmedia creators to form a kaleidoscopic tapestry. Over a five-day run, the programme will resemble a prism shifting every few minutes to reveal a unique voice, style or viewpoint.

 

As TimeWave progresses, multiple works from different artists will unfold like the ebb and flow of water currents – intersecting, overlapping, interweaving – that form, in total, a wave.

 

For example, the first day of TimeWave may encompass:

 

  • Staging of live work by artists in the same space;
  • Streaming of live work from remote artists in different locales;
  • Projection of recorded work from artists in regions with unreliable broadband;
  • Presentation of transmedia stories that extend over multiple platforms;
  • Creation of content in site specific locations due to interaction between artists and audiences with mobile/GPS-navigation devices; and,
  • Capturing of improvised work on stage that springs forth from interaction between artists of different cultures (e.g., telepresence) or between artists and audiences.
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    We envision various types of programming to include, but are not limited to, the following:

    TimeWave: Types of Programming

    The high standard of material for TimeWave will be set by award-winning writers who have volunteered to contribute material to the festival. The artists have been given free rein regarding the style and thrust of each piece.

     

    For example, the first 15 minutes of TimeWave’s first day may consist of a 2-minute song, an 8-minute play and a 5-minute multiplatform transmedia work. Some of the pieces from remote locations may be streamed live or recorded and projected on to onstage screens. (See format diagram below.) How these pieces will be interwoven will depend on the material as it comes in from the writers.

    TimeWave Show Format

    Some transmedia pieces will extend to other platforms, such as online webisodes or mobile devices. We aim to incorporate immersive games that will occur outside of the theatre. Tasks or events within the game format should merge with staged performances.